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Current gameplay evidence
Dungeon Quest Reborn Abilities & Skills List
Players use “abilities,” “skills,” and “spells” for the actions placed on the hotbar. The names below are visible or discussed in recent Reborn gameplay. Exact damage multipliers, cooldowns, and drop rates remain unpublished until they can be reproduced.
Scope: A video can confirm that an ability exists and show how a player used it. It cannot establish a permanent meta ranking or an exact drop rate from one run.
Confirmed names
Abilities seen in current Reborn
Ice NeedlesShown and discussed in a current ability guide.
Poison CloudUsed during a recorded Winter Outpost clear.
Lightning StrikesUsed during a recorded Winter Outpost clear.
Fireball · Blue Fireball · Arcane SprayVisible in current Reborn loadout discussion.
InnervateShown in current gameplay and discussed as a damage-support option.
Aura of Life · Universal HealShown and discussed as healing options in current Reborn.
Battle ShoutShown and discussed for Physical damage builds.
Phantom FlamesShown in a current damage guide, which identifies Pirate Island as its source.
How to choose a skill
- Match the ability to the damage stat you are actually building: Physical or Spell.
- For dungeon clears, compare usable uptime and room coverage, not only one large hit.
- Keep healing or a safer ranged option when it turns failed runs into consistent clears.
- Recheck the live tooltip after balance updates; guide videos are dated evidence, not permanent patch notes.
Current sources: current ability guide , Winter Outpost solo guide , and current damage guide . Reviewed August 29, 2026.
Watch the source
Current abilities in gameplay
